About

Modeling Reality, Inspiring Tomorrow

My name is Thomas Haley and I am an innovative 3D modeler who is dedicated to producing quality models that fit project specifications, from low-poly to photorealistic. I seek to push the boundaries of 3D modeling by creating new and exciting objects and worlds. My vision is to produce artwork that inspires others to see new possibilities of the medium and to envision a brighter, more equitable future.

In this portfolio, I showcase some of my best digital work, including 3D models, a couple of animations, and a playthrough of a game level. This portfolio demonstrates my preparedness to work in game development.

I earned a B.A. in Art Practice from UC Berkeley, where I learned fundamentals that are applicable to many other fields, like design, 3D modeling, and animation. After graduating, I worked on developing a multi-media fine art portfolio using digital technologies like CNC routing.

Several years later I decided to change my direction somewhat and began taking classes at Sacramento City College in 3D modeling, animation, and game design. This portfolio shows some of this work and I will continue to update it as I produce high-quality 3D models as an independent practice.

My Values

Innovative
When known methods fail to solve challenges, I seek new methods.
Inquisitive
I am curious, eager to learn, and constantly ask questions and seek knowledge.
Introspective
I engage in self-reflection, spending time contemplating my thoughts, feelings, and actions before making decisions.
Equitable
I always seek to the best of my ability equitable outcomes in every decision I make and interaction I have.
Persistent
I work hard to complete projects and accomplish the goals I set.
Optimistic
I try to see the best in others and maintain hope in difficult situations.
Honest
I believe that productive and lasting relationships are important, and honesty is the cornerstone of building these quality relationships.