Super Nintendo Controller

This assignment asked students to model and texture a video game controller. I chose to model the controller of a classic game console, the Super Nintendo Entertainment System. As with most modeling of real and well-known objects, I had to pay close attention to small details, such as seams between controller parts, in order for the model to be convincing. Using schematics and photos of the controller, I meticulously adjusted vertices and refined textures to match the model to the real object.